![]() All exotic damage is boosted by Exotic Particle Generator. Exotic damage is that caused by most non-weapon sources, including Bridge Officer abilities, and abilities from set bonuses.Several abilities and consoles cause non-torpedo, non-mine projectile damage, such as Torpedo Point Defense System.All mine damage is boosted by Variable Geometry Detonators. Mine damage is a subset of projectile damage, caused by Mine Launchers.All torpedo damage is boosted by Warhead Yield Chambers. Torpedo damage is a subset of projectile damage, caused by Torpedo Launchers.All projectile damage is boosted by Projectile Weapon Training and the Projectile Training trait. Projectile damage is a subset of weapon damage, caused by Torpedo and Mine weapons.Several abilities and consoles cause non-beam, non-cannon energy damage, such as Point Defense System.All cannon damage is boosted by Prefire Chambers and the Cannon Training trait. Cannon damage is a subset of energy damage, caused by Single Cannons, Dual Cannons, Quad Cannons, Dual Heavy Cannons, and Turrets. ![]() ![]() All beam damage is boosted by Directed Energy Distribution Manifolds and the Beam Training trait. Beam damage is a subset of energy damage, caused by Beam Arrays, Dual Beam Banks, and Omni-Directional Beam Arrays.All energy damage is boosted by Energy Weapon Training. Energy damage is a subset of weapon damage, caused by directed energy weapons including all Beams and Cannons.All weapon damage is boosted by Starship Weapon Training, which you gain automatically as you level up. Weapon damage is caused by Ship weapons.The first distinction is the source of the damage: 3.1.1 Torpedo types by faction & recommendationsÄamage in Star Trek Online exists in multiple, overlapping categories.2.2.1 Energy types by faction & armor recommendations.
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